AI Insights · Timothy · April 2024
Top 5 Soccer Games on iOS in Denmark Q1 2024
In Q1 2024, the top 5 soccer games on iOS in Denmark experienced varied performance in terms of downloads, revenue, and active users. Detailed insights are provided below.
The first quarter of 2024 saw notable trends in the performance of the top 5 soccer games on iOS in Denmark. Data from Sensor Tower highlights the key metrics for each app, revealing fluctuations in weekly downloads, revenue, and active users.
EA SPORTS FC™ Mobile Soccer had a dynamic quarter in terms of revenue. The game started with approximately $5K in early January, dipping to about $3K and $1.7K in the following weeks, before peaking at around $8K in late January. February saw a high of roughly $9.9K, with a subsequent decline to about $4.7K mid-month, and closing March at around $6.9K. Weekly downloads fluctuated between 406 and 704, while active users ranged from 15K to 16.7K, showing a slight decline but stabilizing towards the end of the quarter.
Top Eleven Be a Soccer Manager exhibited a steady revenue stream, beginning with around $6.6K in early January, dipping to about $3K towards the end of the month, and surging to roughly $7.2K in late February. The quarter ended on a high note with revenue peaking at approximately $7.9K. Downloads varied from 164 to 347, with active users maintaining a range between 3K and 3.5K, showing a slight upward trend in March.
eFootball™ 2024 experienced modest revenue fluctuations, starting at around $564, dipping to $326 mid-January, and then peaking at approximately $1.2K in early March. Weekly downloads ranged from 64 to 194, while active users showed a slight decline from 2.5K to about 2.3K over the quarter.
Dream League Soccer 2024 had consistent performance in revenue, starting at $598 and peaking at around $765 in late February. Downloads fluctuated between 137 and 301, while active users remained relatively stable, ranging from 3.9K to 4.3K throughout the quarter.
Football Rivals: Soccer Game showed limited revenue growth, starting at $1.1K in early January and ending March at around $283. Downloads were minimal, with the highest being 42 in early January, and active users declined from 206 to 109 over the quarter.
For a more detailed analysis and insights into the performance of these soccer games, visit Sensor Tower.